First update - Starting
Using a game I made for a game jam project as a template, I made the first prototype of Factor Master. It is bare-bones as of right now, but I hope that I can add more features like smoother animations, sounds, and better graphics to make it more appealing.
To make the game more entertaining, I am considering taking inspiration from Candy Crush regarding how they give special candies based on your combo.
Something in the back-end that should definitely be worked on is making the numbers on the grid not random. Currently the number tiles are given a random number between 2 and 64 (with some primes excluded), with lower numbers having larger weights. However, because the arrangement of numbers is random, often there are few places where factors can be found. I presume this issue can be solved by spawning the tiles deliberately, placing tiles in a way that there are many places the player can take factors of.
How the game looks currently:
Factor Master
Status | In development |
Author | hanmin |
Genre | Educational |
More posts
- Final Feature before completionAug 15, 2022
- Sounds, graphics, and logsAug 10, 2022
- Last Major Feature, barriers!Aug 02, 2022
- Refactoring, Details, Sound?Jul 26, 2022
- Powerups, tutorial levels, and more!Jul 26, 2022
- First look at the remade gameJul 12, 2022
- Level Selector, better animations, and more!Jul 12, 2022
- Design DocumentJun 10, 2022
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