First look at the remade game
For this week I have been working on rewriting the entire game from scratch. I did have the "prototype" game I made for a game jam, but programs hacked together for a jam are almost never maintainable are they? Just me?
Here is the first look at a level in the new version of the game.
It does look exactly the same as the previous version, but there's a lot going around in the back to make this much better than the original one.
The main new thing that this version brings is animation support! Dragging tiles feels fun and more responsive thanks to a new system for handling the tiles. The good thing about this system is that it can easily be expanded to change the animation type.
There were a few more quality improvements I had wanted to add to the game, like sound, tiles fading when they disappear, and tiles of different values being different colours, but remaking the game (and making the code actually maintainable) took longer than expected. The good thing though is that going forward, adding a new level will be really easy since all the game logic and level setup programs are already written.
Factor Master
Status | In development |
Author | hanmin |
Genre | Educational |
More posts
- Final Feature before completionAug 15, 2022
- Sounds, graphics, and logsAug 10, 2022
- Last Major Feature, barriers!Aug 02, 2022
- Refactoring, Details, Sound?Jul 26, 2022
- Powerups, tutorial levels, and more!Jul 26, 2022
- Level Selector, better animations, and more!Jul 12, 2022
- Design DocumentJun 10, 2022
- First update - StartingJun 03, 2022
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